#include "gui_scene.hpp"
Funkcje | |
ostream & | operator<< (ostream &Strm, const GUI_Scene &scene) |
ostream & | operator<< (ostream &Strm, const vector< GUI_Animal * > &anim) |
istream & | operator>> (istream &Strm, GUI_Scene &scene) |
ostream& operator<< | ( | ostream & | Strm, | |
const GUI_Scene & | scene | |||
) |
ostream& operator<< | ( | ostream & | Strm, | |
const vector< GUI_Animal * > & | anim | |||
) |
istream& operator>> | ( | istream & | Strm, | |
GUI_Scene & | scene | |||
) |